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Rewin Cognex · Cognitive rehabilitation

Structured, Measurable Cognitive Rehabilitation

Assess cognitive performance, train with engaging touch-based games, adapt every session in real time and track progress with objective reports.

The approach

From Assessment to Progress

  • Assess & identify

    Digital cognitive assessments pinpoint the areas needing intervention.

  • Gamified training

    20+ touch-based exercises target each cognitive domain.

  • Track & adapt

    Difficulty adjusts automatically to real-time performance.

  • Report progress

    Objective clinical reports with measurable metrics.

Cognitive training

Nine Cognitive Domains

Touch-based games that feel like play, each built to exercise a specific skill.

  • 01 Visuospatial & executive function
  • 02 Naming
  • 03 Attention
  • 04 Memory
  • 05 Language
  • 06 Abstraction
  • 07 Delayed recall
  • 08 Orientation
  • 09 Calculation & reasoning
Conventional rehabilitation → Rewin Cognex

Engaging and Measurable

Engaging and measurable
What matters Conventional rehabilitation Rewin Cognex
Activities Therapist-guided, paper-based tasks Gamified, touch-based digital exercises
Difficulty Set by observation Adapts to real-time performance
Progress Tracked manually by the clinician Instant performance insights
Engagement Repetitive — may feel monotonous Structured, progressive challenges
An older patient seated at the Rewin Cognex touch screen working through a cognitive exercise while his therapist encourages him
Who can benefit

Cognitive Support Across Conditions

Acquired brain injury, neurodegenerative and neurological conditions, older adults and children with neurodevelopmental conditions.

  • Stroke, TBI and hypoxic brain injury
  • Parkinson’s, Alzheimer’s, dementia and MCI
  • Multiple sclerosis and vascular cognitive impairment
  • Autism, ADHD and learning difficulties
Book a demo

See Rewin Cognex with Your Patients in Mind

A clinical demonstration tailored to your neurology, geriatric or paediatric department.

  • Live digital cognitive assessment
  • Gamified exercises across nine domains
  • Real-time difficulty adaptation
  • Sample clinical progress report
Products of interest (optional)